alright but poor
its not a bad concept but the control is terrible, a lot of the time it seems to turn backwards after climbing even though im still holding forward, amongst other things
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Its pretty cool
The main reason i liked the old one was because it was challenging, and this lives up to that. The improved graphics are cool, although the "story" seems a bit pointless to me. Next time perhaps you could make some kind of hard mode where you have to do all 6 sides of the cube.
you cant get past page 3 it goes to a picture then when you press the green button it goes back to page 1. although i imagine you are going to do something silly like store the password somewhere in plain text which would be reaaaally insecure
I got 20000ish whic hshould make me about 25 on the scoreboard, however the only names that seem to display on it are the ones where people just submitted "Enter name". The game is quite fun at the start but when you get swarmed in later levels it gets way too hard as even if you guard then attack there is always one goblin who gets a hit in, why not make the enemies get stronger faster rather than just increasing the amount of enemies.
An experience-level up type system might be cool for this, and special moves might be fun too.
I have no idea what is wrong with the score board.
also the goblins do get stronger and faster as well.
Thats really cool, reminds me of that thing with the triangle/turtle where you give it simple commands to move it. The graphics were a little poor, but then the good game made up for that, i suggest you make some more levels, another thing i would like is recursion(eg being able to call subroutine 1 from subroutine 1) of course youd have to make the game end as soon as all chips are collected and have a stop button, to avoid the infinite loops. I had to turn my speakers down because the sound drove me crazy after a bit. But yeh, keep up the good work ;)
This is quite cool
You did the whole tilting animation really well, its a pretty interesting game, I did get a bit confused about the power up things though (on one of the levels they started exploding...i think it was when i hit the wall on the other side or something)
Hitting a wall hard = sploding powerups. Wee! Thanks.
This is really good
...but it gets so confuing when characters arent the right way up...especially when sometimes there are different direction ones and the right way up but sometimes there is just the wrong way up
Glad you like it.
You're one of two to complain about the rotation. (I'm not sure, but /think/ you're complaining.)
It was just intended to make it a little bit harder when I released the v0.1. I kept it in as I kinda like the idea myself - I think it makes you /think/ more about the characters, rather than just /memorising/ them.
I'll probably add an option to do it with or without rotation.
Thanks for the review!
Hehe cool game
I usually hate dress up games
but this was pretty good, nicely drawn ;)
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